What is fun about our project is that we are each allowed to interpret the story however we like, as long as the key themes are honored. I'm resetting The Old Man and the Sea in a technological fantasy setting - my old man is part of a desert nomadic community. Instead of fishing for marlin, each day he goes out into the desert and hunts for M.A.R.L.I.N class robots, leftover technology from a bygone age which his people scavenge parts from to maintain their life in the harsh desert.
I've been doing a lot of thumbnails thinking about what elements are most inspirational. I've taken things from Kazakh costumes, cowboys, Nepalese herders, and a lot from my own imagination. The sharks that eat the old man's marlin in my story will be portrayed by a predatory class of robot, so when I designed him I thought it would be neat if he'd lost his legs to one of these robots previously and fashioned new ones from robot parts. (Maybe he hunted the machine that took his legs and took its parts as revenge!)
basic thumbs, hair style options |
I think they came out all right. I want to practice this style more. After that I picked some elements I liked and started messing around with clothing, but I didn't care for the results much:
keeping the silhouette uniform, but changing the costuming |
So, I went back to thumbnailing a little more...
When in doubt, more thumbnails? |
I think the legs are coming out a little stiffer in this version than I like, and my friend said they look a little too much like golf clubs, ha! So... still room for improvement. But I think I'm starting to get somewhere with the concept now. I haven really finalized the coloring or the concept at this point. I spend a lot of time on environments, so I feel like I'm weaker when it comes to painting the figure and I should work at that too.
And, a a couple speed paints from the week. Working on improving organic things, plants etc.
Spooky jungle ruins, 2 hours |
Horses are hard, 3 hours |
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